Peradventure/lua_scripts/map.lua

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2024-03-17 21:20:39 -05:00
local map = {
populate = function(self, map)
for h=1,100 do
for i=1,100 do
local tile = map:create({
x = h,
y = i,
occupied_by_type = "",
occupied_by_id = ""
})
end
end
end
}
local tiles = {}
return map