Add game ref to tables (and functions) #23

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opened 2024-03-20 15:18:25 -05:00 by Jonathan · 1 comment
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Since this will support multiple people playing on the same server at the same time, we need to make every function handle functions by the game that they are in.

This means entities and the player for sure, but also the map since I don't know if I will be introducing map-altering mechanics later. For example, separate levels or explosions damaging wall tiles.

Since this will support multiple people playing on the same server at the same time, we need to make every function handle functions by the game that they are in. This means entities and the player for sure, but also the map since I don't know if I will be introducing map-altering mechanics later. For example, separate levels or explosions damaging wall tiles.
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backend
labels 2024-03-20 15:18:58 -05:00
Jonathan changed title from Add game ref to tables to Add game ref to tables (and functions) 2024-03-20 15:22:47 -05:00
Jonathan started working 2024-03-20 15:22:49 -05:00
Jonathan stopped working 2024-03-20 15:41:39 -05:00
18 minutes 50 seconds
Jonathan started working 2024-03-21 16:49:57 -05:00
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I checked. All this stuff has already been added to mapPopulate, but it's not being called. Right now I need to add conditionals to the Character creation page to make sure that the player has been created properly, that no duplicates are being made, and the player is being logged in correctly (that means checking the cookies to see whether the proper game_ref was made).

I checked. All this stuff has already been added to mapPopulate, but it's not being called. Right now I need to add conditionals to the Character creation page to make sure that the player has been created properly, that no duplicates are being made, and the player is being logged in correctly (that means checking the cookies to see whether the proper game_ref was made).
Jonathan stopped working 2024-03-21 16:55:33 -05:00
5 minutes 36 seconds
Jonathan started working 2024-03-27 16:34:50 -05:00
Jonathan stopped working 2024-03-27 16:53:54 -05:00
19 minutes 4 seconds
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Reference: Jonathan/Peradventure#23
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