Create DB #6

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opened 2024-03-17 14:59:22 -05:00 by Jonathan · 2 comments
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Database would store all player / enemy references.

Functions are created in lua and the DB would contain a reference to the function containing part of the game loop, as well as data to be passed into the function.

Database would store all player / enemy references. Functions are created in lua and the DB would contain a reference to the function containing part of the game loop, as well as data to be passed into the function.
Jonathan added the
enhancement
label 2024-03-17 14:59:22 -05:00
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DB tables:

  • map - XY coordinates, ID, occupied_by.
  • player - player_name, player_HP, player_position
  • player_inventory - contains item, quantity, ref to function
    (find way to constrain max number of items)
  • enemy instances - type, ref to enemy function, position
DB tables: - map - XY coordinates, ID, occupied_by. - player - player_name, player_HP, player_position - player_inventory - contains item, quantity, ref to function (find way to constrain max number of items) - enemy instances - type, ref to enemy function, position
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working on it

working on it
Jonathan started working 2024-03-17 16:10:04 -05:00
Jonathan worked for 45 minutes 33 seconds 2024-03-17 16:55:37 -05:00
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Total Time Spent: 45 minutes
Jonathan
45 minutes
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Reference: Jonathan/Peradventure#6
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