// package main is the main package for the LapisDeploy program package main import ( "errors" "log" lua "github.com/yuin/gopher-lua" ) // Configuration stores information retrieved from a configuration file type Configuration struct { port int64 sites_dir string trusted_servers []string matrix struct { homeserver string username string password string room_id string disabled bool } } // getStringFromTable retrieves a string from a table on the lua stack using the key passed in. // // If the value is nil, 'out' is unchanged. func getStringFromTable(L *lua.LState, lobj lua.LValue, key string, out *string) (bool, error) { lv := L.GetTable(lobj, lua.LString(key)) if text, ok := lv.(lua.LString); ok { // Value is string *out = string(text) } else if _, ok := lv.(*lua.LNilType); !ok { // Value is not a string, and is not nil return true, errors.New("'" + key + "' is not a string") } return true, nil } // getIntFromTable retrieves an integer from a table on the Lua stack using the key passed in. // // If the value is nil, 'out' is unchanged. func getIntFromTable(L *lua.LState, lobj lua.LValue, key string, out *int64) (bool, error) { lv := L.GetTable(lobj, lua.LString(key)) if int, ok := lv.(lua.LNumber); ok { // Value is number *out = int64(int) } else if _, ok := lv.(*lua.LNilType); !ok { // Value is not a number, and is not nil return true, errors.New("'" + key + "' is not a number") } return true, nil } // getBoolFromTable retrieves a bool from a table on the Lua stack using the key passed in. // // If the value is nil, 'out' is unchanged. func getBoolFromTable(L *lua.LState, lobj lua.LValue, key string, out *bool) (bool, error) { lv := L.GetTable(lobj, lua.LString(key)) if boolean, ok := lv.(lua.LBool); ok { // Value is boolean *out = bool(boolean) } else if _, ok := lv.(*lua.LNilType); !ok { // Value is not a bool, and is not nil return true, errors.New("'" + key + "' is not a bool") } return true, nil } // getTableFromTable retrieves a nested table from the Lua stack using the key passed in. func getTableFromTable(L *lua.LState, lobj lua.LValue, key string, out *lua.LValue) bool { lv := L.GetTable(lobj, lua.LString(key)) *out = lv if _, ok := lv.(*lua.LNilType); ok { return false } return true } // parseConfig parses the JSON configuration file at 'path' and stores the contents in 'config' func parseConfig(path string, config *Configuration) { log.Printf("Loading config from : %s ...", path) // Lua state setup L := lua.NewState() defer L.Close() L.DoFile(path) table := L.Get(-1) // Get the table returned by the config file if table.Type().String() != "table" { // Make sure value returned is of type 'table' log.Fatalf("config is of type : '%s', not 'table'", table.Type().String()) } // Main config if _, err := getStringFromTable(L, table, "sites_dir", &config.sites_dir); err != nil { panic(err) } if _, err := getIntFromTable(L, table, "port", &config.port); err != nil { panic(err) } // Trusted servers var trusted_servers lua.LValue getTableFromTable(L, table, "trusted_servers", &trusted_servers) // Get the 'trusted_servers' table // Make sure 'config.trusted_servers' is of type 'table' if trusted_servers_type := trusted_servers.Type().String(); trusted_servers_type != "table" && trusted_servers_type != "nil" { log.Fatalf("config.trusted_servers is of type : '%s', not 'table'", trusted_servers_type) } else if trusted_servers_type != "nil" { // If type is not nil (has to be table or it would've been caught already) for i := 1; i <= L.ObjLen(trusted_servers); i++ { // Loop through every trusted server lv := L.GetTable(trusted_servers, lua.LNumber(i)) if text, ok := lv.(lua.LString); ok { // Value is string config.trusted_servers = append(config.trusted_servers, string(text)) } else if _, ok := lv.(*lua.LNilType); !ok { // Value is not a string, and is not nil log.Fatalf("config.trusted_servers[%d] is of type : '%s', not 'string'", i, lv.Type().String()) } } } // Matrix config var matrix lua.LValue getTableFromTable(L, table, "matrix", &matrix) // Get the 'matrix' table // Make sure 'config.matrix' is of type 'table' if matrix_type := matrix.Type().String(); matrix_type != "table" && matrix_type != "nil" { log.Fatalf("config.matrix is of type : '%s', not 'table'", matrix_type) } else if matrix_type != "nil" { if _, err := getBoolFromTable(L, matrix, "disabled", &config.matrix.disabled); err != nil { panic(err) } if !config.matrix.disabled { // Only load the rest of the matrix config if matrix isn't disabled if _, err := getStringFromTable(L, matrix, "homeserver", &config.matrix.homeserver); err != nil { panic(err) } if _, err := getStringFromTable(L, matrix, "username", &config.matrix.username); err != nil { panic(err) } if _, err := getStringFromTable(L, matrix, "password", &config.matrix.password); err != nil { panic(err) } if _, err := getStringFromTable(L, matrix, "room_id", &config.matrix.room_id); err != nil { panic(err) } } } else if matrix_type == "nil" { // Assume config.matrix.disabled is true if 'matrix' is missing from the config file config.matrix.disabled = true } }