Launcher/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="UltraFlare Launcher"
run/main_scene="res://Main_menu.tscn"
config/icon="res://icon.png"
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[autoload]
Store="*res://Store.gd"
Versions="*res://Versions.gd"
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[display]
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window/size/resizable=false
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[editor]
scene_naming=2
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"