Commented notice() function
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@ -7,13 +7,21 @@ var local_version # The version installed on this computer
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var os_name # The simplified name of the OS (linux, or windows)
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var os_name # The simplified name of the OS (linux, or windows)
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var suffix #
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var suffix #
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# Load in the Notice_msg scene (Will be instanced)
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var Notice_msg = load("res://Notice_msg.tscn")
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var Notice_msg = load("res://Notice_msg.tscn")
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# Define notice()
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# Takes a message and a type, then instances a new Notice_msg instance
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func notice(msg, type):
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func notice(msg, type):
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# Get a new Notice_msg instance,
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var notice = Notice_msg.instance()
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var notice = Notice_msg.instance()
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# Pass arguments to notice node
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notice.message = msg
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notice.message = msg
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notice.type = type
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notice.type = type
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# Set the position
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notice.set_position(Vector2(20, $Notices.get_child_count()*30))
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notice.set_position(Vector2(20, $Notices.get_child_count()*30))
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$Notices.add_child(notice)
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$Notices.add_child(notice)
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# Every _process tick
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# Every _process tick
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