2025-07-03 20:30:21 -05:00
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#include <tty.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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2026-06-05 16:14:14 -05:00
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#include <new_tty.h>
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2025-07-03 20:30:21 -05:00
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2026-06-05 16:14:14 -05:00
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#include <builtin_games/miner.h>
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2025-07-03 20:30:21 -05:00
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/*
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static const size_t VGA_WIDTH = 80;
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static const size_t VGA_HEIGHT = 25;
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*/
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2026-06-05 16:14:14 -05:00
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/* clear screen */
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void cls(void)
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{
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terminal_clear();
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}
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2025-07-03 20:30:21 -05:00
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2026-06-05 16:14:14 -05:00
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static bool pointer_valid(void* ptr)
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{
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if (ptr/* && (ptr < (heap_end + 4096))*/)
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{
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return true;
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}
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2025-07-03 20:30:21 -05:00
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2026-06-05 16:14:14 -05:00
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return false;
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}
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static inline bool valid_pointer(void* ptr)
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2025-07-03 20:30:21 -05:00
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{
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return pointer_valid(ptr);
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}
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2025-07-03 20:30:21 -05:00
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2026-06-05 16:14:14 -05:00
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/*const char PLAYER = '@';
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const char ENEMY = '*';
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const char PLAYER_BULLET = '^';
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const char ENEMY_BULLET = '`'
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const char BOMB = '*';
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const char EMPTY = ' ';*/
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#define MAP_ROWS 25
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#define MAP_COLUMNS 25
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#define PLAYER_STARTING_POS (MAP_COLUMNS / 2) /* for MAP_COLUMNS being 25, this will be 12. */
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#define STARTING_ENEMY_NUM 4
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enum {
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PLAYER = '@',
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PLAYER_BULLET = '^',
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ENEMY = '%',
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ENEMY_BULLET = '`',
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BOMB = '*',
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EMPTY = ' ',
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};
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struct bullet {
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bool players; /* if enemies, false */
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int row;
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int column;
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};
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struct game_vars {
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tty_t* tty;
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uint32_t stored_tty_flags;
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int v;
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char c;
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int player_score;
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int player_credits;
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bool error;
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int num_enemies;
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int num_enemy_step;
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char** map; /* char map[MAP_ROWS][MAP_COLUMNS] */
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bool enemys[MAP_COLUMNS]; /* enemy bitmap */
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struct bullet* bullets;
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int num_bullets;
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};
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void init_map(struct game_vars* gv)
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{
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for (int i = 0; i < MAP_ROWS; i++)
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2025-07-03 20:30:21 -05:00
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{
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for (int j = 0; j < MAP_COLUMNS; j++)
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{
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gv->map[i][j] = EMPTY;
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}
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2025-07-03 20:30:21 -05:00
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}
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2026-06-05 16:14:14 -05:00
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gv->map[0][PLAYER_STARTING_POS] = PLAYER;
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int enemy_pos = 0;
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for (int b = 0; b < STARTING_ENEMY_NUM; b++)
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{
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gv->map[24][enemy_pos] = ENEMY;
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enemy_pos++;
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gv->num_enemies++;
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gv->enemys[b] = true;
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2025-07-03 20:30:21 -05:00
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}
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2026-06-05 16:14:14 -05:00
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if (!valid_pointer(gv->map))
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{
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gv->error = true;
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}
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}
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void ai(struct game_vars* gv)
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{
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for (int i = 0; i < MAP_COLUMNS; i++)
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{
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if ((gv->map[24][i] == ENEMY) && (gv->map[0][i] == PLAYER))
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{
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gv->map[23][i] = ENEMY_BULLET;
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int num_bullets = gv->num_bullets;
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gv->bullets[num_bullets].players = false;
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gv->bullets[num_bullets].column = i;
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gv->bullets[num_bullets].row = 23;
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gv->num_bullets++;
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}
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}
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}
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void tick(struct game_vars* gv)
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{
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for (int i = 0; i < gv->num_bullets; i++)
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{
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struct bullet* b = &gv->bullets[i];
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gv->map[b->row][b->column] = EMPTY;
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b->column++;
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b->row++;
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gv->map[b->row][b->column] = b->players ? PLAYER_BULLET : ENEMY_BULLET;
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}
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}
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int init_game(struct game_vars* ptr)
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{
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if (ptr)
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{
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ptr->error = false;
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2025-07-03 20:30:21 -05:00
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2026-06-05 16:14:14 -05:00
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init_map(ptr);
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ptr->num_enemy_step++;
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return 0;
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}
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return -1;
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}
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void miner_main(void)
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{
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#if 0
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cls();
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struct game_vars gv = { .tty = get_active_tty(), .stored_tty_flags = tty_get_flags(get_active_tty()),
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.v = 0, .c = 0,
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.player_score = 0, .player_credits = 0,
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.error = false,
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.num_enemies = STARTING_ENEMY_NUM, .num_enemy_step = 0,
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.map = malloc(MAP_COLUMNS * MAP_ROWS),
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.bullets = NULL, .num_bullets = 0,
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};
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memset(gv.enemys, 0, sizeof(gv.enemys));
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if (!gv.map)
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{
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goto quit;
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}
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printf("gv.map = %p\n", gv.map);
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gv.tty->flags |= TTY_RAW;
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gv.tty->flags &= ~TTY_CANONICAL;
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gv.tty->flags &= ~TTY_ECHO; /* disable echo */
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printf("\n\tMiner\n\t\tMine ores to sell for money and upgrade your drone\n\n\n\t\t\tHIT ENTER TO CONTINUE, TAB TO EXIT\n");
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/*while (gv.c != '\n' && gv.c != '\t')
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{
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gv.c = getchar();
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}
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if (gv.c == '\t')
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{
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goto quit;
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}
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cls();*/
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while (1)
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{
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gv.c = getchar();
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2025-07-03 20:30:21 -05:00
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2026-06-05 16:14:14 -05:00
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if (gv.c == '\t')
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{
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goto quit;
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2025-07-03 20:30:21 -05:00
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}
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2026-06-05 16:14:14 -05:00
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sleep(500);
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2025-07-03 20:30:21 -05:00
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}
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2026-06-05 16:14:14 -05:00
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quit:
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gv.tty->flags = gv.stored_tty_flags;
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if (gv.map && pointer_valid(gv.map))
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2025-07-03 20:30:21 -05:00
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{
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2026-06-05 16:14:14 -05:00
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free(gv.map);
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2025-07-03 20:30:21 -05:00
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}
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2026-06-05 16:14:14 -05:00
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cls();
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printf("Goodbye!\n");
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sleep(2000);
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cls();
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#endif
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2025-07-03 20:30:21 -05:00
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}
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