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30
include/panic.h
Normal file
30
include/panic.h
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#ifndef _KERNEL_PANIC_H
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#define _KERNEL_PANIC_H
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#include <stddef.h>
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#include <tty.h>
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void panic(const char* arr)
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{
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uint8_t color = 0x1F;
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uint8_t blank = 0xFF;
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for (size_t y = 0; y < VGA_HEIGHT; y++)
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{
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for (size_t x = 0; x < VGA_WIDTH; x++)
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{
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const size_t index = y * VGA_WIDTH + x;
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VGA_MEMORY[index] = (uint16_t) ' ' | (uint16_t) blank << 8;
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}
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}
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int i;
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for (i = 0; i < 75; i += 2)
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{
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VGA_MEMORY[i] = arr[i];
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VGA_MEMORY[i + 1] = color;
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}
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}
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#endif
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