#ifndef _KERNEL_PANIC_H #define _KERNEL_PANIC_H #include #include void panic(const char* arr) { uint8_t color = 0x1F; uint8_t blank = 0xFF; for (size_t y = 0; y < VGA_HEIGHT; y++) { for (size_t x = 0; x < VGA_WIDTH; x++) { const size_t index = y * VGA_WIDTH + x; VGA_MEMORY[index] = (uint16_t) ' ' | (uint16_t) blank << 8; } } int i; for (i = 0; i < 75; i += 2) { VGA_MEMORY[i] = arr[i]; VGA_MEMORY[i + 1] = color; } } #endif