fix merge conflicts
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@ -1,3 +1,4 @@
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<<<<<<< HEAD
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local map = {
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@ -20,6 +21,16 @@ local map = {
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x = h,
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y = i,
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occupied_by_type = self.map_tiles[h][i],
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=======
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local map = {
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populate = function(self, map)
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for h=1,100 do
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for i=1,100 do
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local tile = map:create({
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x = h,
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y = i,
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occupied_by_type = "",
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>>>>>>> refs/remotes/origin/master
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occupied_by_id = ""
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})
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end
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