Committed current work (Too many changes to count)
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23e9470988
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77
Main_menu.gd
77
Main_menu.gd
@ -1,11 +1,78 @@
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extends Control
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onready var Version_menu = $Panel/Version_menu
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var newest_version
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var newest_version_data
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var newest_local_version = Versions.get_versions().max()
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var os_name
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var suffix
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func _ready():
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for version in Versions.get_versions():
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$Panel/Version_menu.add_item(version)
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func _process(delta):
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if newest_version != null:
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newest_local_version = Versions.get_versions().max()
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if newest_local_version:
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if newest_version > newest_local_version:
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$Panel/Play_button.text = "Update"
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else:
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$Panel/Play_button.text = "Play"
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func _ready():
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if OS.get_name() == "X11":
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os_name = "linux"
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elif OS.get_name() == "Windows":
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os_name = "windows"
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var versions_request = HTTPRequest.new()
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add_child(versions_request)
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versions_request.connect("request_completed", self, "_versions_request_completed")
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var error = versions_request.request("https://code.retroedge.tech/api/v1/repos/UltraFlare/UltraFlare/releases?draft=false&pre-release=true&limit=1")
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func _versions_request_completed(result, response_code, headers, body):
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var data = JSON.parse(body.get_string_from_ascii()).result
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newest_version = data[0].tag_name
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newest_version_data = data[0]
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func _download_request_completed(result, response_code, headers, body):
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#if OS.get_name() == "X11":
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var os_name = "linux"
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#elif OS.get_name() == "Windows":
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# var os_name = "windows"
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if os_name == "windows":
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var suffix = ".exe"
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else:
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var suffix = ""
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print("Download complete")
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var dl_file = File.new()
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dl_file.open(OS.get_config_dir()+"/UltraFlare/versions/"+newest_version+"/UltraFlare-"+os_name+"-x86_64", 7)
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dl_file.store_buffer(body)
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dl_file.close()
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func _on_Play_button_pressed():
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var version = Version_menu.get_item_text(Version_menu.selected)
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print(Versions.get_versions())
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if newest_version:
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var suffix = ""
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if os_name == "windows":
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suffix = ".exe"
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if newest_version > newest_local_version:
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var download = HTTPRequest.new()
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add_child(download)
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download.connect("request_completed", self, "_download_request_completed")
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var url
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for asset in newest_version_data.assets:
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if asset.name == "UltraFlare-"+os_name+"-x86_64":
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url = asset.browser_download_url
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var error = download.request(url)
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else:
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var exit_code = OS.execute(OS.get_config_dir()+"/UltraFlare/versions/"+newest_local_version+"/UltraFlare-"+os_name+"-x86_64"+suffix, [], false)
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if exit_code != -1:
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get_tree().quit()
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else:
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print("Running UltraFlare failed with code: "+exit_code)
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@ -1,11 +1,10 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://textures/Title-Background.png" type="Texture" id=1]
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[ext_resource path="res://fonts/SPACEBAR.ttf" type="DynamicFontData" id=2]
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[ext_resource path="res://Main_menu.gd" type="Script" id=3]
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[ext_resource path="res://fonts/Title-font.tres" type="DynamicFont" id=4]
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[ext_resource path="res://themes/Base_theme.tres" type="Theme" id=5]
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[ext_resource path="res://fonts/retro_gaming.tres" type="DynamicFont" id=7]
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[sub_resource type="Theme" id=1]
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default_font = ExtResource( 4 )
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@ -61,14 +60,6 @@ margin_bottom = -24.0
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theme = ExtResource( 5 )
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custom_styles/panel = SubResource( 4 )
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[node name="Version_menu" type="OptionButton" parent="Panel"]
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margin_left = 304.0
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margin_top = 64.0
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margin_right = 432.0
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margin_bottom = 91.0
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theme = ExtResource( 5 )
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custom_fonts/font = ExtResource( 7 )
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[node name="Play_button" type="Button" parent="Panel"]
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margin_left = 288.0
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margin_top = 8.0
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18
Versions.gd
18
Versions.gd
@ -1,7 +1,10 @@
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extends Node
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var versions_dir_path = OS.get_config_dir()+"/UltraFlare/versions/"
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var versions_dir_path = OS.get_config_dir()+"/UltraFlare/versions"
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var versions_dir = Directory.new()
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var executable = File.new()
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var os_name = ""
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var suffix = ""
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func get_versions():
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var versions = []
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@ -10,15 +13,26 @@ func get_versions():
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var file_name = versions_dir.get_next()
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while file_name != "":
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versions.append(file_name)
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if executable.file_exists(versions_dir_path+"/"+file_name+"/UltraFlare-"+os_name+"-x86_64"+suffix):
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versions.append(file_name)
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file_name = versions_dir.get_next()
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versions_dir.list_dir_end()
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#versions.sort()
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return versions
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func _ready():
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if OS.get_name() == "X11":
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os_name = "linux"
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elif OS.get_name() == "Windows":
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os_name = "windows"
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if os_name == "windows":
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suffix = ".exe"
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if not versions_dir.dir_exists(versions_dir_path):
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versions_dir.make_dir_recursive(versions_dir_path)
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0
bin/placeholder.txt
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0
bin/placeholder.txt
Normal file
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